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Digital Entertainment DominatesHow modern mass media is changing our perception of the world
Derek Kim 강남포스트 학생기자 | 승인 2022.10.09 04:28

The way we enjoy and access types of entertainment have changed dramatically in response to changes in time. For millennia, humanity has been looking for a method to enjoy itself.

Storytelling was one of the first kinds of amusement in the long history of Homo sapiens. During the stone age period, tribal members of a clan would congregate around a fire to listen to ancient legends of the elderly; these stories frequently were tales of great warriors and mythological animals that piqued people's attention at the time. Hunting celebrations were especially important since the butchering of animals was an important part of people's life at the time, which effectively piqued their attention. This was the end. Anything could be used as entertainment as long as it was something that the culture at the time could connect to. Since then, human civilization has evolved over hundreds of thousands of years, and our interests and needs have changed at the same time. Many things have changed since the invention of the first black and white television, even as technology has advanced.

 

 

The first movie, a brief 2.11-second black and white film called Roundhay Garden Scene (1888)>, was the first of numerous films. For a long time, the primary types of entertainment available to the public were news and television shows aired on national television. Things began to change on April 30, 1993, with the development of the Internet. The transformation did not happen fast, but rather gradually and steadily. YouTube was established on February 14, 2005. Its first video, titled 'Me at the Zoo,' was released on April 24th, and featured one of YouTube's original members physically visiting the zoo. The video has already received over 244 million views and 12 million likes.

The video has surpassed 244 million views and 12 million likes. This was only the start. With the introduction of a new evolutionary platform for producing and consuming an infinite amount of entertainment, industry pioneers began to make game-changing moves. Among the earliest successful YouTubers were KevJumba, Dave Days, NigaHiga, Smosh, and many more. This new kind of entertainment, which lets anybody create and consume a limitless amount of information, has heralded a new era for content producers and consumers worldwide. Nowadays, digital media has eclipsed traditional forms of media, including not just YouTube but also other content platforms such as TikTok and Netflix.

Because of this significant change in how individuals in the twenty-first century consumed their entertainment, television viewerships saw unprecedented reductions. Rapid alterations like this are predicted to occur more frequently and forcefully as the new metaverse nears completion. The type of entertainment is always evolving

 

 
 
 

Derek Kim 강남포스트 학생기자  webmaster@ignnews.kr

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